A summation of Caleb’s unforgettable scenario, Somewhere Lane. Travel is more fun when you bring a friend along…
Thanks for supporting the RPPR Patreon!
A summation of Caleb’s unforgettable scenario, Somewhere Lane. Travel is more fun when you bring a friend along…
Thanks for supporting the RPPR Patreon!
Poor planning and a mysterious filing cabinet leads to a terrifying confrontation in the desert at night. A scene from this one shot of Delta Green.
A team of agents is trapped inside in a museum without an exit. It looks like they aren’t coping with it very well.
Listen to the scenario this artwork is based on.
When I went on vacation last month, I posted a bonus actual play session featuring Caleb, Aaron, myself and a new player named Holly. The game was run by a friend of the podcast, Bas and it was a great session.
A small band of retail employees try to survive the night as an otherworldly monster stalks them! Listen to the game this image is based on.
A group of Delta Green agents are sent to Greek Oaks, Minnesota, in order to investigate strange atmospheric conditions affecting the city of 40,000 souls. No other details are provided. The agents just happen to be the nearest available personnel with DG clearance.
A meeting between a team of agents and an emissary of a mysterious tribe, the climax of Inheritance part 1.
Originally run for Patreon backers on July 23, 2015.
You are cordially invited to a night at the opera.
Dr. Charles Curtis, a professor of geology at Washington State University has been found dead. His lab has been ransacked and certain samples of interest to the Group are now missing. Find out who killed him and why.
This was a scenario I wrote back in 2006 for the Delta Green Shotgun Scenario contest. With a new edition of DG imminent, I thought you guys might enjoy this.
Click here to read the scenario.