Category: RPPR Illustrated

RPPR Illustrated: Safehouse of a Forgotten Superhero

This safehouse is designed in the Base Raiders setting, but can easily be transplanted to any superhero RPG setting. Merely replace Build-A-Base technology with some other high technology source. No game stats have been provided so it can be used for any system. A label-free version can be used as a handout. Perhaps the PCs use this as their own base once they find and secure it or can be gradually revealed, room by room, during an online game.

Click here to read the full description and view the map.

RPPR Illustrated: Delta Green – Spearfinger

Baz’s recent Delta Green game, Spear Finger, was unique and thrilling enough to merit an illustration. If you haven’t listened to the game yet, check it out!

On the top left we have the church picnic that  starts the whole grim business off, with Spearfinger-as-Ruth reaching  out for a new victim; Below her we have Dr. Stanley making off with his  supply of emergency livers, and Agent Dray making the sad realization  that her bullets just aren’t working.

On the right we have  Saul Cool’s last cornered confrontation with the monster; below we have  Dr. Horta’s ghastly but mercifully swift end; and Dr. McLaren’s wise  choice to get the hell out of there and retire in peace.

Art by Patsy McDowell

Click here to view the artwork.

RPPR Illustrated: Wild Talents – The Heroes of New Arcadia – Cosmic Tier

The final tier of our Heroes of New Arcadia campaign!

Clockwise from top left; Silver Centurion goes on a drunken flight  through the skies above Las Vegas accompanied by two fellow revelers;  Later, as a coup threatens the very planet, he wrestles with a thorny  moral choice; Science Ghost, currently a biotechnological slime  creature, monitors all from is personal laboratory; Merlin, nemesis of  Avalon and avatar of ancient magic, lurks behind the scenes; The  cosmically powerful Torchbearer, once known as Norm, ponders the will of  his divine patron; Chirop battles the Status Quo’s cyborg robot army,  then entertains the nation alongside Stephen Colbert; The US Capitol, a  site of intense debate and political maneuvering in the brief slice of  time before it becomes totally irrelevant; a storm of multicoloured  figures rise over planet Earth as humanity ascends to a higher plane of  existence; Security Chief Vincent de Silva enjoys a final cigarette as  his extradimensional body dies; The hot-headed Martyr crushes the psyche  of an impertinent lobbyist; and the demigod Pericles, accompanied as  ever by the Hawk Of Justice, makes an unsung final stand against  Merlin’s knights.

Art by Patsy McDowell

Click here to view the artwork.

The second tier of our first superhero campaign, now in thrilling color!

The second tier of our first superhero campaign, now in thrilling color!

Returning  triumphant from their planet-saving mission to outer space, they arrive  to a grateful city in the midst of an unprecedented gathering of the  superpowered community- only to find feds waiting for them with an  invitation for a sit-down talk about property law. No good deed it  seems, goes unpunished.

Science-Ghost Steel Centurion and the  Martyr take centre-stage, with Faceman Median and Chirop avoiding  scrutiny behind, surrounded by a crowd of superpowered revellers.

Beneath  are pictured a small slice of the supporting cast- Ben the Fungal  Musician, Dreamgirl, the super-scientists Quasar and Galileo, The Luytien  fleet commander, and Tex the skeletal assassin.

Art by Patsy McDowell

Click here to view the artwork.

RPPR Illustrated: Unknown Armies – Ghosts and Coffee

Following a bizarre rumour, a lonely artist and her  dog come to an all-night diner on the outskirts of the city. The fog is  closing in, and the spirits of the departed begin to congregate. Our  artist has a meeting due with someone very important, and she will not  be deterred.

This was my favorite game from last year and I wanted to immortalize it with Patsy’s artwork. If you haven’t listened to it yet, I highly recommend it. It’s some of the best role playing I’ve seen in a game.

Click here to view the artwork.

RPPR Illustrated: Wushu – The League of Extraordinary Gentlemen 1990s edition

An image depicting our classic one shot take on the League of Extraordinary Gentlemen!

So here’s a cover image for a comics volume that never existed, with  apologies to Kevin O’Neill and Alan Moore (pictured top left, in the  hope of staving off his wizardly wrath). Earthworm Jim, M.A.N.T.I.S. and  the Guyver stand proud amid the trophies of their island adventure.  From left to right: A Big Daddy, displaced in time from a decade later; a  fearsome genetically-altered turtle bioweapon (squirtle),  highly-addictive gold rings; Mario question blocks; portraits of an  Animorph turning into an opossom; a framed Battletoad; a wall-hanging  depicting future-communist-Iron Giant’s victory over Evangelion-zilla;  noble portraits of Mario and Sonic (in accordance with the gritty Moore  retelling, they are depicted respectively as the Captain Lou Albano  version and the horrifyingly-toothy CGI version from last year that the  internet made them change); a large framed selfie that the gang of video  game villains (Kano, M.Bison, Andrew Ryan, Dracula and Bowser) took to  cement their alliance; Wanted Posters for Big Boss and Revolver Ocelot;  the mounted mask and claw of the defeated Vega; commemorative wall  shields for X-com and Mortal Kombat; a vicious, mutated Charizard; and  the famed Helm Of The Doomguy.

Thanks to Patsy for the artwork!

Click here to view the artwork.

RPPR Illustrated: Blades in the Dark – The Blind Eyes

As a slight change in pace, I asked Patsy to showcase our current campaign, The Blind Eyes:
Here’s the Blind Eyes- In one of the most spectacular scenes so far from Episode 6, the crew rattles through the streets of Doskval on their hijacked horseless carriage/truth-telling mobile calliope, making good their escape from an extremely lively high-society wedding. Salvage tries to direct the ghost-powered contrivance, with able assistance from the masked Audra and the gang’s leader, Salty, somewhat the worse for wear from his time enjoying the wedding’s open bar. Vimes and Flake cling on behind, reader to repeal pursuers.

We also got a group portrait of the crew. Thanks for supporting the RPPR Patreon!

View the artwork here.

RPPR Illustrated: Eclipse Phase – Know Evil – Earth Tier

Earth tier! A strange and twisty journey finally draws to a close to our first Eclipse Phase campaign.

From  the bottom left, we proceed from the party’s dramatic escape from the  close confines of Hotel California; Rogue AGI Augustine taking control  of a crowd of synthmorphs to draw the fire of a distant sniper on Vo  Nyugen; The agents get forked and sent on a doomed mission to the  haunting ruins of Tokyo; they witness the final stroke of the  conspiracy’s plans in the petrified forests of the Ozark mountains: The  final battle with Manjappa’s pet Titans in the Martian desert; and their  final point of departure- Warden’s SimulSpace watering-hole at the edge  of existence.

Looming over the journey we have (Bottom right) Q, the group’s newest addition, having just swapped his eye for wisdom plastic explosives and Manjappa’s synthetic assassin, Kill-E, smuggled  in the prosthetic railgun-arms of a colleague, and (top right) a very  special cylinder that caused a great many problems, and the shadowy  super-spook Manjappa, who, in the end, turned out to just be…some guy.

Your support of RPPR made this possible, both the artwork and the campaign itself! This year, I do plan to start a campaign of Delta Green using Impossible Landscapes but I have to finish reading before I start.

Art by Patsy McDowell

View the artwork here.

RPPR Illustrated: Eclipse Phase – Know Evil – Scum Swarm

The third tier of our first Eclipse Phase campaign has the Know Evil team visiting a scum swarm. From our artist Patsy:

“Here we have the Swarm orbiting high over earth, with highlights on, left to right:

Faiyun  (am I finally spelling that right?) fresh from the rejuvenation vat,  rescues a resleeved SAIROC’s ballet performance; graffiti relating to  the mysterious narrative entity Akaja; emotionally unstable  psychosurgeon DOCTOR MINDFUCK, Magda of the BOYTOY salvage cooperative,  resleeved for battle but still looking fabulous; Faiyun and Bartleby  enjoying their new bodies modelled on their favourite anime characters;  Maxwell, forced to shoot his own Mesh-Insert out of his neck and the  salvage operation goes terribly wrong; Gerard and Maxwell indulging  their cowboy fantasies as members of the swarm militia; The  centipede-oid leader of the rival DEVIL’S REJECTS salvage company; and  Preston, rocking the fashion world by announcing his break from his  employers while wearing a fabricated human-skin suit.”

Art by Patsy McDowell

View the artwork here.