Ross Payton

RPPR Illustrated: Cointract Island – Upcoming Survival Horror RPPR campaign!

Coin Tract Island is a A cryptocurrency DAO funded island resort and biotech startup.  They recruited a community of crypto-focused investors as residents and investors. COINtract, the biotech division, announced a major breakthrough in cybernetic technology and genetic engineering.

Recently, a major storm rocked the island. No one has heard from the island in the last 24 hours. It could be explained by damaged communications infrastructure, but what’s really going on in there?

(This has 2 versions of the map, a labeled version and an unlabeled version suitable as a player handout)

Note: As a change of pace, this month’s illustration is for an upcoming campaign. I’m working on a survival horror campaign using Fate Core with the Horror Toolkit. In the next few months, we’ll have more artwork featuring more from this campaign. Stay tuned!

View the map here.

After Hours: AD&D WG7 Castle Greyhawk – Part 3

Bridget and Noah join me on my third delve into the dungeons below Castle Greyhawk! We find the darkest horrors yet – referential humor and puns. Level 4 features an O’Neil cylinder forest, flying buttresses, a magic item rental shop, and weird gravitational arenas. Level 5 is the Ready Player One of AD&D. That’s the only way I can describe it. It’s so bad.

Check Bridget out on Twitter

Noah’s podcast, Thinking Too Hard about Anime, is pretty neat

Song: Rejected Ready Player One Theme Song by Demi Adejuyigbe

Edit: I will make a second After Hours episode this month to make up for February. Sorry about that! I recorded this episode last week but it took a while to edit. Thank you for supporting RPPR!

Edit number 2: Bridget recommends this song to capture her mindset when reading through level 5 of Castle Greyhawk.

Listen to the episode here.

RPPR Illustrated: The Printed House

A map suitable for modern, superhero, and post-apocalyptic games. A prototype mansion built with 3d printers controlled by AI. Somehow it all went wrong.

Concept: The Printed House was envisioned by a billionaire tech venture capitalist as a prototype of the future of housing. The billionaire knew houses were machines to live in, but why not make them more easily modifiable? The house is a metal framework with embedded industrial 3d printers and arms, so that the house can be modified. Cutting-edge AI systems controlled the 3d printers. Unfortunately the 3d printers had insufficient safety protocols and the billionaire was killed in an accident.

The house was abandoned as lawsuits swirled over it. The family fought with investors and business partners for the Printed House and its technology. No one fully understands the technology in the House. The family thinks they have shut the AI system off, but that isn’t entirely correct.

View the map here.

After Hours: AD&D WG7 Castle Greyhawk – Part 2

We descend deeper into the depths of Castle Greyhawk and find a…party? The monsters are setting up a party in level 2. On level 3, a buffet of food-based monsters await the adventurers. Baz, Max, and I try to decipher what’s going on in this dungeon.

Check out Baz on Twitch – New Game Never Played (With Caleb and me!) and Future Wolfington.

Check out Good Brews, Bad Views, a podcast about bad movies and good beers.

Listen to the episode here.

Discussing Death Stranding: Episode 1

After beating the video game Death Stranding (directed by Hideo Kojima) I found out that several of the RPPR cast and other friends have also beaten the game and found it interesting. Thad is our resident Kojima stan so I wanted to discuss the game with him and here we are.

In our first episode, we explain what the game is about and some of the reason why it’s an interesting game to discuss. In future episodes, we’ll bring guests on to discuss how you can bring Death Stranding to a tabletop RPG, its deeper themes, and dissecting those movie length cut scenes.

Listen to the episode here.

After Hours: AD&D WG7 Castle Greyhawk – Part 1

Castle Greyhawk (module WG7) might be the worst official D&D module of all time. A massive dungeon of 12 levels, each written by a different author, sounds like a great hack and slash module, but Castle Greyhawk has a twist. It’s supposed to be…funny. Puns, pop culture references and other ‘jokes’ populate the pages of this adventure.

Caleb, Rob, and I read the first two chapters to see what this infamous module had to offer. It’s fart-powered rocket monsters, adversarial GMing, and a NPC reaction table you won’t believe. Dare you brave the halls of Castle Greyhawk?

Check out Caleb’s projects.

Rob’s podcast and game, The Orpheus Protocol

Download the episode here.

RPPR Illustrated: The Wreckage Of Accelerate Phoenix in the Giant Robot Graveyard

Built by a powerful group of superheroes, the Graveyard of Giant Robots is a massive cavern in the upper mantle of the Earth. The old heroes stored dead kaiju, wrecked alien spaceships, and decommissioned giant robots in the Graveyard. Eventually the superheroes used it to throw anything that wasn’t too hazardous or useful. It is accessible by teleport pads in various superhero bases and a single maintenance tunnel network that connects somewhere on the surface. A system of repair and defense robots keep the facility sealed and intact, but they seldom pay attention to anything that does not threaten the integrity of the outer walls. An extensive climate control system creates weather inside the Graveyard. The scientists built it to speed along the decay of kaiju corpses and prevent the build-up of noxious fumes. Artificial sunlight comes in a regular cycle of day and night. It is a self-sustaining ecosystem.

Read the full write up and view the artwork here