It’s not all dim mak and ninjas in this RPG. The superspy sections have their own set of weirdness. Bridget, Noah, and I dive into skills, cybernetics, agencies, super vehicles, and gear in this episode. Find out what parts of the game were clearly lifted from other Palladium games. What’s the dumbest cybernetic implant? All this and more in part 2
This safehouse is designed in the Base Raiders setting, but can easily be transplanted to any superhero RPG setting. Merely replace Build-A-Base technology with some other high technology source. No game stats have been provided so it can be used for any system. A label-free version can be used as a handout. Perhaps the PCs use this as their own base once they find and secure it or can be gradually revealed, room by room, during an online game.
We’re back! There’s one Palladium RPG we’ve barely mentioned and it’s now time to dissect it. Ninjas and Superspies is a bizarre mix of high tech espionage and martial art mysticism. It supposedly contains 41 unique martial art forms but as Baz, Rob, and I discover, it’s a bit weirder than that.
In the latter stages of a mission with reality itself as the stakes, the G-force team struggle to control their hijacked helicopter and pray to Holy Mothra for salvation as the titular titans clash in downtown Tokyo.
Click here to view the artwork.
After ethical issues arose from the last episode, Scott Daniels brings in a special guest to discuss ethical podcasting. It seems the guest may have their own agenda for visiting though…
Special guests: Nathan Shelton and Tom Church. Check out Frightmare Theater Podcast to hear more from Nathan.
Baz’s recent Delta Green game, Spear Finger, was unique and thrilling enough to merit an illustration. If you haven’t listened to the game yet, check it out!
On the top left we have the church picnic that starts the whole grim business off, with Spearfinger-as-Ruth reaching out for a new victim; Below her we have Dr. Stanley making off with his supply of emergency livers, and Agent Dray making the sad realization that her bullets just aren’t working.
On the right we have Saul Cool’s last cornered confrontation with the monster; below we have Dr. Horta’s ghastly but mercifully swift end; and Dr. McLaren’s wise choice to get the hell out of there and retire in peace.
Walter Alan Peabody, a member of the Arkham Historical Society, visits to explain what the society knows about the Tillinghast case. He reveals some shocking information, although I remain dubious about some of his claims.
This episode was based on the story From Beyond.
Clockwise from top left; Silver Centurion goes on a drunken flight through the skies above Las Vegas accompanied by two fellow revelers; Later, as a coup threatens the very planet, he wrestles with a thorny moral choice; Science Ghost, currently a biotechnological slime creature, monitors all from is personal laboratory; Merlin, nemesis of Avalon and avatar of ancient magic, lurks behind the scenes; The cosmically powerful Torchbearer, once known as Norm, ponders the will of his divine patron; Chirop battles the Status Quo’s cyborg robot army, then entertains the nation alongside Stephen Colbert; The US Capitol, a site of intense debate and political maneuvering in the brief slice of time before it becomes totally irrelevant; a storm of multicoloured figures rise over planet Earth as humanity ascends to a higher plane of existence; Security Chief Vincent de Silva enjoys a final cigarette as his extradimensional body dies; The hot-headed Martyr crushes the psyche of an impertinent lobbyist; and the demigod Pericles, accompanied as ever by the Hawk Of Justice, makes an unsung final stand against Merlin’s knights.
Perhaps the mystery behind Crawford Tillinghast’s untimely death had nothing to do with the pineal gland. Our guest, a most unconventional expert, posits a theory in our first episode recorded live in my garret apartment! Check out this highly charged episode!
Our guest was Caleb Stokes.
This episode was inspired by the story From Beyond.
Returning triumphant from their planet-saving mission to outer space, they arrive to a grateful city in the midst of an unprecedented gathering of the superpowered community- only to find feds waiting for them with an invitation for a sit-down talk about property law. No good deed it seems, goes unpunished.
Science-Ghost Steel Centurion and the Martyr take centre-stage, with Faceman Median and Chirop avoiding scrutiny behind, surrounded by a crowd of superpowered revellers.
Beneath are pictured a small slice of the supporting cast- Ben the Fungal Musician, Dreamgirl, the super-scientists Quasar and Galileo, The Luytien fleet commander, and Tex the skeletal assassin.