Category: After Hours

After Hours: The Lore of Payday 2 OR the Real Heist Was the Friends We Made Along the Way

The story of Payday 2 is officially over. After playing this weird video game for 5 years now, I wanted to explain the lore behind the game to see if casual players could understand it. I enlisted Aaron, Bridget, Noah, and Thad to go through the lore and discuss other potential endings the game could have had. Thad also reviews Graveyard Keeper, a new game out on Steam.

Please check out Cry, a visual novel by Bridget and Fae from Thrilling Intent! 

Thanks to Discendo Vox to help me with the Payday 2 lore questions. Check out his mod for Payday 2, Crackdown, which rebalances the higher difficulty levels.

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After Hours Bonus Podcast: A Discussion of The Room

Shaun and I watched The Room at the Alamo Drafthouse last year. It was his first time watching it. After it, we discussed the movie. What did Sahun think of the cult classic? It’s…complex.

I have been saving this podcast for a rainy day and since I am heading to Los Angeles for Patrecon (a conference for Patreon creators Nov 1 to 3) I am posting it now. We will still have a regular episode of After Hours this month and a new episode of Don’t Cross the Stream, but scheduling issues have kept me from recording them yet. When I get back, I will get them recorded and posted as soon as I can.

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After Hours: The Were-Predator

Aaron, Tom, and I recently saw The Predator, the latest flick in the venerable sci-fi franchise. It was a hot mess, to put it lightly. So, how else can we improve it? Add another hot mess, of course! Each of us took some elements from Synnibarr, the classic fantasy heartbreaker RPG.

I also review Edge-On, an adventure anthology for the Cyberspace RPG. It’s weird.

Song: Night of the Predator by Twinbrix.

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After Hours: Kill Team Six

If you had to lead a squad of soldiers in the Warhammer 40k universe, who would they be and what is their mission? That’s the question I put to Aaron, Tom, and Shaun. I also reviewed two fine books:

  • Spies of Lightelf: A Judge’s Guild supplement for The WIlderlands campaign setting. A kingdom of gnomes, infested with spies, and random plant encounter tables.
  • Night of the Shark: An AD&D adventure about sharks and shark men and a monstrous entity called the Apodalypse, even though it’s shark based and that name makes no sense.

Song: Dysfunction by  GAMESHARK™

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After Hours: Seize the Initiative

Initiative systems in miniatures war games: the most controversial topic in all of gaming or of all time?  Aaron, Shaun, and I discuss the initiative systems of various war games, from Konflikt 47, to Warhammer 40k. I also got a few of the new Warhammer books, so we make fun of the naming system in Death Tome Flesh Eaters Court, which is already a pretty silly name.

Song: Role Initiative by Queen Wolf

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After Hours: Crossover Chaos

Everyone is excited about the great crossover event happening in a major fictional universe. Of course, I’m talking about the Supernatural/Scooby Doo crossover. I heard something about some crossover movie but who cares about that?

Anyway, Shaun, Tom, and I got together to make our crossover RPG characters. We used random character creation tables from different games to generate our team – from Maid to Beyond the Supernatural.

Song: Dockyard by Bones the Beat Head.

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After Hours: Overland Travel Fails

I experienced several new means of transportation in my recent vacation, including tuk-tuks and catamarans. It made me wonder what vehicles in RPGs would work best in the real world? Aaron, Shaun, Tom, and I discuss some options. We also review:

  • Time and Time Again: (again)
  • Renegade Dreams: A module for Spacetime, a weird cyberpunk RPG.
  • Sweet Wall of Death: A third party module for AD&D that involves giant bees.

Song: Eulogy-lookup by Sl.drft.

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