I had an idea for a Call of Cthulhu scenario. It was set on an artificial island on Subi Reef in the South China sea. All characters are Chinese contractors or military personnel stationed on the island. A storm isolates the island and people begin to disappear. Then voices call out on the radio. Strange voices…
When I was running the Heroes of New Arcadia campaign, I wrote a bunch of notes. Most (or all) of this material was posted to the RPPR forums but I figured a lot of you missed it the first time so I’m posting it all at once.
Yeah, I’m breaking up the campaign notes into multiple posts instead of ginormous post. Read all of it at once might be a little overwhelming for some backers. Anyway, you’ll get some insight into parts of the campaign the players never really touched on, plus my notes for what they did so I could keep track of everything.
One of our players for the Masks of Nyarlathotep campaign, Ann, took great notes. GREAT notes. 13 pages worth by the end of the campaign in fact. Here’s the first four pages – in low and high contrast versions.
In this episode, we review three RPG source books: Tarlkin’s Landing from Judge’s Guild, Earthshaker from TSR, and The Nightlife RPG by Stellar Games. We also discuss the gradual merging of bad movies like Samurai Cop and the Room into a schlock singularity and the future of bad-good movies.