For our spooky October episode, we head back to the late 90s and early 2000s for a double dose of Blade, the vampire hunter. Wesley Snipes looked very cool in his sunglasses and leather trench coat as he murdered the World of Darkness, one bloodsucker at a time. Birk, Richard, and newcomer Kat from Best Pal Brigade joins us as we figure out what kind of fun games we can make from the first cool superhero movies.
In this special double feature episode, we cover two cult classics from the 90s: Bound and Deep Blue Sea. One features women who love women who love crime and the other features genetically altered sharks. Bridget and Fae and I talk about Bound, while Richard, Birk, and Aaron and I look at Deep Blue Sea.
In 1997, John Woo, Nicolas Cage, and John Travolta created a unique cinematic experience called Face/Off. It’s on Netflix and we haven’t done a Nic Cage movie yet, so I thought we should dive into it. A full roundtable of Aaron, Bridget, Richard, Caleb, and I discuss how to gameify some of the elements in the movie. The games we come up with may surprise you!
The 2008 movie version of Speed Racer is a trip and a favorite of many of our cast members. Bridget, Noah, Richard, Thad, and I discuss how the overly-saturated visual chaos and splendor of this movie can be translated into gaming fodder. From civilization building games that explore the cost of building the tracks used in the movie, to using slot cars in a RPG, we have it all!
Last week I went down to Florida to consult on an upcoming Kickstarter project, Superhero 2044. Fellow RPG podcaster and fan of RPPR, Richard, lived nearby, so on my downtime, we hung out and recorded a podcast. Richard runs a Shadowrun podcast, A Fistful of Misanthropes, so who better to ask about Shadowrun than an expert GM like him?