We’re trying something a bit different for this episode. Instead of focusing on one movie or show, we are talking about a type of scene in many movies and shows: the diner scene. I got the idea from watching Midnight Diner: Tokyo Stories on Netflix. Bridget, Fae, Thad, Kat, and I discuss how we can take this scene and create an interesting storytelling game about it.
Shaun and I watched The Room at the Alamo Drafthouse last year. It was his first time watching it. After it, we discussed the movie. What did Sahun think of the cult classic? It’s…complex.
I have been saving this podcast for a rainy day and since I am heading to Los Angeles for Patrecon (a conference for Patreon creators Nov 1 to 3) I am posting it now. We will still have a regular episode of After Hours this month and a new episode of Don’t Cross the Stream, but scheduling issues have kept me from recording them yet. When I get back, I will get them recorded and posted as soon as I can.
For our spooky October episode, we head back to the late 90s and early 2000s for a double dose of Blade, the vampire hunter. Wesley Snipes looked very cool in his sunglasses and leather trench coat as he murdered the World of Darkness, one bloodsucker at a time. Birk, Richard, and newcomer Kat from Best Pal Brigade joins us as we figure out what kind of fun games we can make from the first cool superhero movies.
Aaron, Tom, and I recently saw The Predator, the latest flick in the venerable sci-fi franchise. It was a hot mess, to put it lightly. So, how else can we improve it? Add another hot mess, of course! Each of us took some elements from Synnibarr, the classic fantasy heartbreaker RPG.
I also review Edge-On, an adventure anthology for the Cyberspace RPG. It’s weird.
In this special double feature episode, we cover two cult classics from the 90s: Bound and Deep Blue Sea. One features women who love women who love crime and the other features genetically altered sharks. Bridget and Fae and I talk about Bound, while Richard, Birk, and Aaron and I look at Deep Blue Sea.
- Spies of Lightelf: A Judge’s Guild supplement for The WIlderlands campaign setting. A kingdom of gnomes, infested with spies, and random plant encounter tables.
- Night of the Shark: An AD&D adventure about sharks and shark men and a monstrous entity called the Apodalypse, even though it’s shark based and that name makes no sense.
Bridget, Fae, Maddy, and I tackle an actually *good* movie and one of the best family dramas in years, Thor: Ragnarok! From mods for existing RPGs, to new card games, we have quite a few ideas for the movie. Thank you for your support of this Patreon!
Initiative systems in miniatures war games: the most controversial topic in all of gaming or of all time? Aaron, Shaun, and I discuss the initiative systems of various war games, from Konflikt 47, to Warhammer 40k. I also got a few of the new Warhammer books, so we make fun of the naming system in Death Tome Flesh Eaters Court, which is already a pretty silly name.
In 1997, John Woo, Nicolas Cage, and John Travolta created a unique cinematic experience called Face/Off. It’s on Netflix and we haven’t done a Nic Cage movie yet, so I thought we should dive into it. A full roundtable of Aaron, Bridget, Richard, Caleb, and I discuss how to gameify some of the elements in the movie. The games we come up with may surprise you!
The 2008 movie version of Speed Racer is a trip and a favorite of many of our cast members. Bridget, Noah, Richard, Thad, and I discuss how the overly-saturated visual chaos and splendor of this movie can be translated into gaming fodder. From civilization building games that explore the cost of building the tracks used in the movie, to using slot cars in a RPG, we have it all!