Most RPGs are terrible at information design. Sections are split up for no discernible reason, key elements are hidden away in blocks of text, and indexes are non-existent or terrible. We went over 3 books to analyze why they are so bad and why game designers would do this:
Desert Sun is an adventure for the Delta Force RPG, a mid 80s military-focused game. When I went to Seattle last week, I consulted with Adam Scott Glancy about the book’s accuracy. It turns out that some things about the scenario don’t make a whole lot of sense.
If you liked this episode, consider pre-ordering Delta Green (if you haven’t already).
Last week I went down to Florida to consult on an upcoming Kickstarter project, Superhero 2044. Fellow RPG podcaster and fan of RPPR, Richard, lived nearby, so on my downtime, we hung out and recorded a podcast. Richard runs a Shadowrun podcast, A Fistful of Misanthropes, so who better to ask about Shadowrun than an expert GM like him?
Two RPPR fans and fellow podcasters, Noah and Jeb visited us a few weeks back and they brought gifts. Namely, a stack of old RPGs and Dragon magazines. Aaron, Shaun, I, and our two guests sampled a bit from these new additions to the After Hours library. It’s an eclectic mixture, to say the least.
Be sure to check out Maple Syrup, Blood Money , Noah’s podcast on Riverdale!
After watching the first episode of American Gods, I wondered what other gods could be lurking in America. Caleb, Tom, and I discuss that and I review a very complex 3E module from Necromancer Games called Chaos Rising. It’s about a quest to retrieve an amulet that houses the soul of the Faceless Lord. In order to get it, the heroes must find and carry a 500 pound platinum anvil that radiates anti-magic through 2 nested demi planes. Then it gets weird. Tom also reviews After The Bomb: England.
Grimdark is an important characteristic of many RPGs, comics, movies, and video games these days. But what IS grimdark? How do you define it? Can you measure it? Caleb, Dan, Tom, and I got together to discuss this very important topic. Also, a listener sent me a copy of Monte Cook’s World of Darkness, so I just HAD to review it. It’s, uh, a bit of a doozy. Tom tries to review Project Twilight from the old World of Darkness as well.
After the release of the Bright teaser trailer, it has become clear to us that Netflix is buying whatever geeky/RPG material they can find. So I convened a round table of the RPPR cast (Caleb, Dan, Tom, and Shaun) to figure out some of the best pitches we could share with Netflix. Find out the secret behind the crying child in a barrel!
Titles reviewed or mentioned:
- Rolemaster: Castles and Ruins
- Warmachine: The Quasi-Historical Retro Sci-Fi RPG
- WWE: Know Your Role d20 RPG
- Chrome Book 4
- Cyberspace: Death Game 2090
- Arcana Evolved
Happy New Year! We have a brand new After Hours to welcome 2017! Tom, Shaun, and I took our favorite post-apocalyptic RPGs with random character generation tables, deadEarth and Mutazoids, and made some characters with them. Then we discussed which team was better. If you enjoy freakish mutants with very randomized traits, then this episode is for you!
- CyberRogues: A supplement from our favorite 1980s cyberpunk RPG, Cyberspace! WHY IS THERE A YETI IN THIS BOOK?
- ApoKERMIS Now! A Ghostbusters International adventure about stopping frat parties…OF THE DAMNED.
- Abyss: Role play as demons in hell. It turns out that it’s a lot like D&D.