RPPR Palladium Poisoning: Rifts Core Book – Part 2

Shaun and I guide Faust back into the depths of Rifts. Find out what happened to both the West and East coasts after the Rifts! Find out steroids are more powerful than bionics! Learn the true measure of a hero by their boxing ability! All this and more as we try to get through the random insanity of Rifts.

Song: Cyborg by Bruno Lapeyronnie

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  4 comments for “RPPR Palladium Poisoning: Rifts Core Book – Part 2

  1. I was just about to donate to the Paetron…and you’re specifically doing a series of podcasts lashing out at my game system?

    Geeze guys. I’m sure you don’t care, but wow….

  2. Zero, I have spent countless hours reading and playing Palladium games. I love them like I love B movies. They’re schlocky and fun and this is a celebration of them. Also, this isn’t exactly a new trend at RPPR.

  3. I overreacted, my apologies, I just see these sort of posts, and I equate them to an attack on my game, my fun I’ve had for years. I shouldn’t have that sort of reaction, and heck, I don’t even play Rifts myself, but it was sort of a knee-jerk thing.

    I do feel the game needs an overhaul, or that certain rules are complex, but we see these same of slogging through rules in Eclipse Phase and Wild Talents.

    However, thats not here nor there. My apologies again.

  4. No worries. It can be hard to separate criticisms of a thing you like from your own sense of worth.

    However, complex games require some work to comprehend but wild talents and EP both have good design underlying the complexity so it makes sense in the end.

    Palladium does not.

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