Briefings are very important for an operation’s success. A scene from Tom’s memorable WW2 based one shot. Listen to the full game here.
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Most RPGs are terrible at information design. Sections are split up for no discernible reason, key elements are hidden away in blocks of text, and indexes are non-existent or terrible. We went over 3 books to analyze why they are so bad and why game designers would do this:
When I visited Seattle and Tacoma last month, I hung out with Faust from Thrilling Intent so I could show her the adventure book she chose. After getting over her disbelief that it existed, we discussed how we could turn Revenge Sqaud Ragnarok into a sitcom. I think we did a pretty good job! Hollywood, GET AT US
Desert Sun is an adventure for the Delta Force RPG, a mid 80s military-focused game. When I went to Seattle last week, I consulted with Adam Scott Glancy about the book’s accuracy. It turns out that some things about the scenario don’t make a whole lot of sense.
If you liked this episode, consider pre-ordering Delta Green (if you haven’t already).