RPPR Illustrated: The Printed House

A map suitable for modern, superhero, and post-apocalyptic games. A prototype mansion built with 3d printers controlled by AI. Somehow it all went wrong.

Concept: The Printed House was envisioned by a billionaire tech venture capitalist as a prototype of the future of housing. The billionaire knew houses were machines to live in, but why not make them more easily modifiable? The house is a metal framework with embedded industrial 3d printers and arms, so that the house can be modified. Cutting-edge AI systems controlled the 3d printers. Unfortunately the 3d printers had insufficient safety protocols and the billionaire was killed in an accident.

The house was abandoned as lawsuits swirled over it. The family fought with investors and business partners for the Printed House and its technology. No one fully understands the technology in the House. The family thinks they have shut the AI system off, but that isn’t entirely correct.

View the map here.

After Hours: AD&D WG7 Castle Greyhawk – Part 2

We descend deeper into the depths of Castle Greyhawk and find a…party? The monsters are setting up a party in level 2. On level 3, a buffet of food-based monsters await the adventurers. Baz, Max, and I try to decipher what’s going on in this dungeon.

Check out Baz on Twitch – New Game Never Played (With Caleb and me!) and Future Wolfington.

Check out Good Brews, Bad Views, a podcast about bad movies and good beers.

Listen to the episode here.

Discussing Death Stranding: Episode 1

After beating the video game Death Stranding (directed by Hideo Kojima) I found out that several of the RPPR cast and other friends have also beaten the game and found it interesting. Thad is our resident Kojima stan so I wanted to discuss the game with him and here we are.

In our first episode, we explain what the game is about and some of the reason why it’s an interesting game to discuss. In future episodes, we’ll bring guests on to discuss how you can bring Death Stranding to a tabletop RPG, its deeper themes, and dissecting those movie length cut scenes.

Listen to the episode here.